Tuesday, 5 December 2017

Scratch Level 3 - Pong


PONG Game

The difficulty I've had with this was the script, I couldn't get it right and it doesn't work for some reason. I might fix it later.

I just used a different background, that's it. I didn't want to change it much otherwise I would've confused myself.


Monday, 4 December 2017

Scratch Level 2 - Racing Game


The problem I had when making this game is with the layers.
Sometimes the car would go underneath the track and I wouldn't be able to get it out without moving everything around.
 
I'd probably make the track better, and more interesting since this current one is pretty boring for the player and doesn't really give any sense of movement.

Tuesday, 21 November 2017

Wednesday, 15 November 2017

Kodu Pac-Man



 
I feel like my game was a little close to the original but not fully. The apples could be close to the original game, however I don't think it looks like the original version what so ever.
 
 
I added different colored walls. Thought it might be a cool touch, just did it because I like the color didn't think much of it.
 
 
The apples that I played kept rolling around whenever I clicked the play button, I kind of managed to fix it but it still is a bit annoying.
 
I didn't have anyone try out the game because I was not there when people did it. I suppose if I were one of the beta testers I'd say that this game is not great. There are many faults and errors in the gameplay and it is not the greatest thing I've ever made.
 
I'd improve everything because I absolutely despise the way I've made this one.
 

Wednesday, 1 November 2017

Kodu - Intro



 
I did not have much difficulty with this, however one of the main issues I faced was getting all the actions to work properly without messing everything up. The cycle was of course way too fast even when told to move slowly. The controls are very rusty at responding as well. I solved everything by retrying multiple times.
 
I did not get anyone to try the game out, because I was away on the day people were doing that. Though, I do see many issues that need to be fixed in this small gameplay.


Thursday, 5 October 2017

Animated Pixel Assignment

Another animated pixel that I've done.
A lot more line movement, and more frames than the previous.
 
 
The character I've used is,
an original character 'Funny Man';
 


Blender - Mushroom Animation

Mushroom file;  https://drive.google.com/file/d/1DMlyqWEPiilBAbDblOjTQX9P6qniyNY8/view?usp=sharing